PUI YEE / CREATIVE TECHNOLOGIST & VISUAL DESIGNER

AI Spatial Concept
& Event Visualization

Visual development, spatial concepts and AI-assisted presentation for games, events and immersive experiences.

From visual direction and concept development to 3D spatial translation and presentation.

FEATURED SPATIAL CASE STUDY / DEATH OR GLORY · BLENDER 3D

SELECTED EVENT VISUALIZATION / 01—04

From visual direction
to a sense of place.

One complete spatial build, alongside studies of lighting, material response, stage composition and proposal communication. Each addresses a different design problem.

ADDITIONAL CONCEPT PROJECTS

Different briefs.
A connected approach.

Stage composition, outdoor atmosphere and proposal storytelling extend the portfolio beyond a single booth. These are self-initiated AI-assisted studies.

WORKFLOW

Ideas, tested
through design.

AI accelerates exploration and implementation. Composition, visual direction, spatial decisions and final presentation are reviewed and refined manually.

  1. 01

    Brief

    Define audience, purpose and the experience.

  2. 02

    Visual direction

    Set composition, identity and atmosphere.

  3. 03

    AI-assisted exploration

    Explore and refine relevant visual directions.

  4. 04

    Spatial planning

    Resolve zoning, scale and visitor flow.

  5. 05

    3D translation

    Translate the concept through an AI-assisted Blender workflow to test layout, scale and camera views.

  6. 06

    Presentation

    Communicate the result through images, motion and interaction.

VISUAL DESIGN BACKGROUND

The visual foundation.

Selected environment, key visual, isometric and game UI work. Production experience developed within game art teams; this selection was made without AI.

Blue chamberEnvironment / scene work
Stained-glass hallEnvironment / scene work
Burger restaurantIsometric space
Lantern-lit celebrationKey visual
Summer gatheringKey visual
Ceremonial hallNarrative environment
Dark Parables — inventoryGame UI
Mavenfall — main menuGame UI
Explore the visual art portfolio ↗

SKILLS & TOOLS

Visual Development

Key art · Environments · Game UI · Illustration · Art direction

Spatial / Event

Booth concepts · Stage visualization · Zoning · Visitor flow · Presentation boards

AI / Technical

AI-assisted visual development · Prompt direction · Image iteration · AI-assisted 3D implementation · Interactive spatial presentation

Tools

Photoshop · After Effects · Clip Studio Paint · AI image / video tools
Blender — spatial blockout, layout & visualization (basic operations; AI-assisted implementation)

ABOUT PUI YEE

Visual experience.
Spatial curiosity.

I am a visual designer and game artist with experience across key art, environments, UI, illustration and production art.

I combine visual design experience with AI-assisted workflows to explore spatial concepts, presentation systems and 3D visualization for games, events and immersive experiences.

I focus on translating visual ideas into clear, structured and presentable design systems.

LET’S MAKE SOMETHING CLEAR.

A visual idea.
A space to explore.

For creative opportunities and project enquiries.

Get in touch ↗